• Amazon's New World beta has passed 200,000 concurrent users on Steam By Gamasutra   -   Jul 31, 2021

    AMAZON'S NEW WORLD BETA HAS PASSED 200,000 CONCURRENT USERS ON STEAM

    The closed beta for Amazon Games' upcoming MMO, New World, pulled in more than 200,000 concurrent players over the weekend. ...

  • Mortal Kombat 11 has topped 12 million sales in just over two years By Gamasutra   -   Jul 31, 2021

    MORTAL KOMBAT 11 HAS TOPPED 12 MILLION SALES IN JUST OVER TWO YEARS

    Publisher Warner Bros. Games broke the news in a short press release, and said the entire franchise has now sold more than 73 million...

  • Valve says every game it has tested on the Steam Deck is hitting at least 30fps By Gamasutra   -   Jul 31, 2021

    VALVE SAYS EVERY GAME IT HAS TESTED ON THE STEAM DECK IS HITTING AT LEAST 30FPS

    Valve says the Steam Deck is capable of playing every piece of software the company has tested on it at 30fps or more. ...

  • Jam City changes course, no longer going public via $1.2B merger By Gamasutra   -   Jul 31, 2021

    JAM CITY CHANGES COURSE, NO LONGER GOING PUBLIC VIA $1.2B MERGER

    The now-canceled deal would've also included the acquisition of Montreal-based mobile publisher Ludia. ...

    Mobile
  • Get a job: NPD Group is hiring a Data Engineer Lead By Gamasutra   -   Jul 31, 2021

    GET A JOB: NPD GROUP IS HIRING A DATA ENGINEER LEAD

    The NPD Group is looking for a Data Engineer Lead. Apply today! ...

  • Activision Blizzard employees push back against leadership's lawsuit response By Gamasutra   -   Jul 31, 2021

    ACTIVISION BLIZZARD EMPLOYEES PUSH BACK AGAINST LEADERSHIP'S LAWSUIT RESPONSE

    Over 1,000 current and former Activision Blizzard employees have penned an open letter condemning the company's response to a lawsuit...

  • Don't Miss: Why you should rethink how your company handles in-house harassment By Gamasutra   -   Jul 31, 2021

    DON'T MISS: WHY YOU SHOULD RETHINK HOW YOUR COMPANY HANDLES IN-HOUSE HARASSMENT

    Double Loop Games CEO Emily Greer discuses how companies can prevent abuse and harassment before it starts, and how they can better...

  • When Steam wishlists don't convert: a case study By Gamasutra   -   Jul 31, 2021

    WHEN STEAM WISHLISTS DON'T CONVERT: A CASE STUDY

    Working out how your game is going to sell at launch - even if you†™ve accumulated a lot of apparent interest and Steam wishlists...

  • A 'live-action' Pokemon show is headed to Netflix By Gamasutra   -   Jul 31, 2021

    A 'LIVE-ACTION' POKEMON SHOW IS HEADED TO NETFLIX

    Lucifer showrunner Joe Henderson is apparently attached to write and executive produce a 'live action' Pokemon show for Netflix. ...

  • Guns, but make it fashion: more on making Valorant's stylish cosmetics By Gamasutra   -   Jul 31, 2021

    GUNS, BUT MAKE IT FASHION: MORE ON MAKING VALORANT'S STYLISH COSMETICS

    Riot Games producer Preeti Khanolkar and art director Sean Marino discuss the decisions that drive the creation of Valorant's high-tier,...

  • Balancing art and production needs to create Valorant's cosmetics By Gamasutra   -   Jul 31, 2021

    BALANCING ART AND PRODUCTION NEEDS TO CREATE VALORANT'S COSMETICS

    Riot's Preeti Khanolkar and Sean Marino shared how Riot Games produces the high-tier cosmetics driving revenue for Valorant at GDC...

  • Facebook relents, launches Instant Games hub as web app By Gamasutra   -   Jul 31, 2021

    FACEBOOK RELENTS, LAUNCHES INSTANT GAMES HUB AS WEB APP

    After numerous failures to launch its cloud gaming Instant Games portal on the iOS App Store, Facebook has launched web-only version...

    Facebook, iOS
  • Blog: Getting excellent voice acting into your indie game - Part 4 By Gamasutra   -   Jul 31, 2021

    BLOG: GETTING EXCELLENT VOICE ACTING INTO YOUR INDIE GAME - PART 4

    The actors have auditioned and you've made hard choices. In this final part of my series, I go over the last steps for bringing voice...

  • Using vorticles to simulate wind in Ghost of Tsushima By Gamasutra   -   Jul 31, 2021

    USING VORTICLES TO SIMULATE WIND IN GHOST OF TSUSHIMA

    "We're doing the most basic approximation of fluid dynamics by taking several height map samples out in front of each particle and...

  • How the painful process of cutting ideas almost sank Sea of Solitude By Gamasutra   -   Jul 31, 2021

    HOW THE PAINFUL PROCESS OF CUTTING IDEAS ALMOST SANK SEA OF SOLITUDE

    "Calculating the timeframe and the scope for development so poorly is what nearly caused the whole production to fail." ...

  • Blizzard president internally comments on 'troubling' harassment lawsuit By Gamasutra   -   Jul 31, 2021

    BLIZZARD PRESIDENT INTERNALLY COMMENTS ON 'TROUBLING' HARASSMENT LAWSUIT

    An internal email from Blizzard president J. Allen Brack calls the actions described in the lawsuit unacceptable and tells employees...

  • Activision exec tells team that lawsuit is actually what's hurting company By Gamasutra   -   Jul 31, 2021

    ACTIVISION EXEC TELLS TEAM THAT LAWSUIT IS ACTUALLY WHAT'S HURTING COMPANY

    An internal e-mail to Activision Blizzard employees from executive Fran Townsend blames California†™s lawsuit for damaging the company...

  • Blog: A step-by-step guide to game localization By Gamasutra   -   Jul 31, 2021

    BLOG: A STEP-BY-STEP GUIDE TO GAME LOCALIZATION

    Modern game developers understand that it's not enough just to create an awesome game - you have to make it accessible to the broader...

  • Get a job: Egosoft is hiring a Senior Game Programmer By Gamasutra   -   Jul 31, 2021

    GET A JOB: EGOSOFT IS HIRING A SENIOR GAME PROGRAMMER

    Egosoft, the creators of the popular X space simulation game series, are looking for an experienced Game Programmer. ...

  • It†™s the final day of GDC 2021. Let†™s finish strong! By Gamasutra   -   Jul 31, 2021

    IT€ ™S THE FINAL DAY OF GDC 2021. LET€ ™S FINISH STRONG!

    It†™s time to finish up GDC 2021 with a bang. Join us for the final day of this year†™s all-digital conference! ...