• Original Assassin's Creed Side Missions Made Five Days Before Launch

    10 days ago - By IGN

    Looking back at the Assassin's Creed series, it's almost funny how one of the biggest franchises in gaming started out by receiving a modest 7.5 out of 10 from IGN. The first Assassin's Creed game proved to feature interesting exploration of Crusades era cities, different combat, and way too many repetitive side missions, which had you either hunting down Templars or collecting countless flags strewn about.
    According to Charles Randall, who served as Ubisoft's fight system AI lead on Assassin's Creed, the game only had side missions because “the CEO's kid played it,” and they were...
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  • First Assassin's Creed Game Had Side Content Added In Five Days

    10 days ago - By GameSpot

    When you think of AAA game development, images of designers, programmers, and engineers creating and iterating on their titles for months and years likely come to mind. The original Assassin's Creed spawned an enormous franchise developed today by thousands of people, but its side missions were actually developed in a span of just five days. Charles Randall-a former Ubisoft employee who worked on the first two Assassin's Creed games-shared that the original game was essentially finished when the company's CEO apparently had his son give it a try. so we're all ready to ship the game, first...
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  • Assassin's Creed's filler collectables were added to appease the CEO's kid, dev claims

    Assassin's Creed's filler collectables were added to appease the CEO's kid, dev claims

    10 days ago - By Rock, Paper, Shotgun

    Second only to Grand Theft Auto, Assassin's Creed may have left the largest mark on open-world games as we know them. But while we've all had our digs at climbable towers and cluttered maps, one Ubisoft developer claims that some of the historical stab 'em up's most frustrating designs choices weren't thought up by the team - but instead, crunched out in a five-day haze to ensure an executive's kid wasn't bored to death.
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  • Ubisoft added all of the side activities in the first Assassin's Creed game in just five days

    10 days ago - By N4G

    DSOGaming writes: "A lot of players have criticized the first Assassin's Creed game for being repetitive. However, things could have been worse if it wasn't for the suggestions of Ubisoft's CEO's kid. After playing an early version of the game, Yves Guillemot's kid said that the game was boring, forcing the team to add some side activities."
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