• Nvidia models the Apollo 11 moon landing using real-time ray tracing

    1 month ago - By PC World

    In time for the 50th anniversary of the Apollo moon landing, Nvidia has recreated the moment using its RTX ray tracing technnology. Technically, the company recreated the moment five years ago , when Nvidia calculated the visual aspects of the landing, modelling the individual rivets on the lander and modelling the reflectivity of Neil Armstrong's spacesuit and the lunar dust. Nvidia took that model and applied its RTX technology, modeling light as it bounced off the lunar surface, Armstong's helmet, and various other visual elements. To read this article in full,
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  • Nvidia Uses Ray Tracing to Recreate Apollo 11 Moon Landing

    Nvidia Uses Ray Tracing to Recreate Apollo 11 Moon Landing

    1 month ago - By Tom's Hardware

    Nvidia celebrated the Apollo 11 moon landing's 50th anniversary with a real-time ray tracing demo featuring commentary from Buzz Aldrin.
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  • Nvidia recreates the Apollo 11 landing with real-time ray tracing

    1 month ago - By TechCrunch

    It's the 50th anniversary of the 1969 Apollo 11 Moon landing, and Nvidia is using the anniversary to showing off the power of its current GPU technology. Using the RTX real-time ray tracing, which was the topic of the day at its recent GTC Conference .
    Nvidia employed its latest tech to make big improvements to the moon-landing demo it created five years ago and refined last year to demonstrate its Turing GPU architecture. The resulting simulation is a fully interactive graphic demo that models sunlight in real-time, providing a cinematic and realistic depiction of the Moon landing...
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  • How We Augmented Our Original Reporting for the 50th Anniversary of the Moon Landing

    1 month ago - By NY Times

    The Times's Graphics, Science and Immersive Storytelling teams shine a new light on the iconic photography from the first moon walk.
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