• Analysis: The top issues Xbox fans want fixed in 2022 and beyond

    13 days ago - By Windows Central

    Xbox is on the up, but is by no means perfect.
    Xbox is on the up and up, with Xbox Series X|S consoles selling faster than any previous Xbox generation before it, even the Xbox 360. With Xbox cloud gaming, the biggest studio portfolio in the company's history, and an industry-leading subscription service in Xbox Game Pass , Xbox is poised to have a really great console generation.
    As good as Xbox has been doing lately, things could always be better , right? Recently, I asked on Twitter what Xbox fans' biggest concerns were currently about the Xbox platform, and solicited over 1,000 replies...
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  • Inside Xbox's backward compatibility journey with Series X development chief, Jason Ronald

    Inside Xbox's backward compatibility journey with Series X development chief, Jason Ronald

    13 days ago - By TechRadar

    When Microsoft ruled out backward compatibility during the Xbox One's launch in 2013, it just seemed like par for the course. At the time, consumers were generally expected to start their gaming collection from scratch whenever a new console came out and hold on to the necessary hardware if they ever wanted to replay older games. There was also a common consensus in the industry that people probably didn't want to play last-gen titles, something which Microsoft has since categorically disproved. In an interview with TRG, we spoke with Xbox's director of program management Jason Ronald...
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  • A personal eulogy for the Xbox One following its discontinuation

    A personal eulogy for the Xbox One following its discontinuation

    13 days ago - By MobileSyrup

    Earlier this week, Microsoft confirmed that it had quietly stopped producing the Xbox One at the end of 2020 to focus on the Xbox Series X/S.
    It was surprising to see since everyone seemed to assume it was still in production. The timing was also interesting, as it came a day after it was revealed that Sony is ramping up PS4 production to compensate for ongoing PS5 shortages.
    Now, to be clear, the Xbox One's discontinuation doesn't mean that Microsoft is suddenly ending support for the console. First and foremost, many games, such as last month's Halo Infinite , will still release on Xbox...
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  • The hand-drawn 2D metroidvania Aeterna Noctis is now available on Xbox One

    The hand-drawn 2D metroidvania Aeterna Noctis is now available on Xbox One

    13 days ago - By N4G

    ""Aeterna Noctis", the 2D Metroidvania developed by Aeternum Game Studios that has achieved great sales success since its launch last December on PC, Xbox Series X | S and PlayStation 5, is now available on Xbox One via the Microsoft Store for 29.99 / $ 29.99." - Aeternum Game Studios.
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  • Here's why your favorite Xbox 360 game isn't backward compatible on Xbox Series X

    Here's why your favorite Xbox 360 game isn't backward compatible on Xbox Series X

    13 days ago - By TechRadar

    Microsoft's backward compatibility program may have come to an end on November 20, 2021, with more than 70 games being added as part of Xbox's 20th anniversary , but you may be wondering: "Why hasn't myfavorite Xbox 360 or original Xbox game made the cut?" Throughout the life of the Xbox backward compatibility program, people have always questioned why more titles haven't been added. Jason Ronald, director of program management at Xbox, explained to TRG that making a game back-compat wasn't as straightforward as people might think. “A lot of the games in the original Xbox generation or the...
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  • FPS Boost on Xbox Series X could come to more games in the future

    FPS Boost on Xbox Series X could come to more games in the future

    13 days ago - By TechRadar

    FPS Boost , a feature on Xbox Series X and Xbox Series S that can quadruple the frame rate of backward compatible titles, could benefit more games in the future. Speaking to TRG, director of program management at Xbox, Jason Ronald, didn't rule out the possibility that FPS Boost could benefit more titles one day. “To be honest, we don't really know right now,” Ronald says. “One of the challenges that we have on some of the enhancements and the capabilities is that we do all of this with no code changes to the actual original game. So, as we identify new techniques of enhancing and...
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